Remake vs. Sequel, An Opinion
The debate over whether there should be an HD remake of SOCOM 1 or SOCOM 2 continues, as does the question of remake or sequel. The latter being the topic of discussion for this article. It is important to realize the two main arguments for the argument. The remake argument being that Sony has proven their inability to create a true SOCOM and remaking an old game is harder to mess up. Those who call for a sequel rather see new content.
I personally side with the sequel side of this argument for many reasons. First and foremost it is important to realize that SOCOM 2 was released in 2003, when overall technology was far inferior to that of today’s. Recreating the original games while excellent in theory and our hearts, might be rather disappointing. Don’t get me wrong, the first two games were excellent and they are the sole reason why I, like so many, still strive to recreate that magic. It is just my personal belief that I will long for something more and something fresh.
Having played many games I can safely say no game has ever approached that same level of addictiveness, which SOCOM once had. While they may not be my replacement game or franchise, a lot of these games had great new features, game modes and ideas that could potentially lend well to a SOCOM game. These would simply be a compliment to the already proven features of a true SOCOM game. I am not talking cover systems, tagging or regen but rather destructibility, more advanced voice technology, cutting edge graphics and creative new game types.
Simply put, SOCOM of 2003 wouldn’t be the same if it were recreated in 2013. The game should move forward with the times but in a way true to a real advancement of the franchise. The way I see it is if SOCOM 5 were to be announced, I would hope it would be a true successor and advancement of the first two titles. The game sells itself because the pillars of the original games were that strong. Imagine a new SOCOM with all the tradition of SOCOM 1 & 2 mixed with great graphics, and complimentary & acceptable new features that could only be created with the technology of 2013. SOCOM 1 & 2 do stand tall in the ranks of classic titles but if they were up-resed and rereleased they wouldn’t really stack up against modern games with all the new technology.
I envision one day playing some brand new maps, all built under the same thought process that spawned the likes of Sandstorm, Frostfire, Desert Glory, Blizzard, Foxhunt, etc. I envision an in game clan system that is so competitive and well organized that it rivals and even makes inferior outside ladders such as GameBattles.com (not meant to be a knock on GB). I envision a game just as addictive as the first two, one that makes me get off of work and play as if I were a high school kid again.
For those who doubt whether Sony has heard our message, let me be clear they have and if they still don’t understand it, we will make it clear (you have TRS’s word on this folks). Sony and any developer taking on this franchise in the future will understand what SOCOM is, what SOCOM can be and what SOCOM won’t be. Stay tuned SOCOMers, 2013 is going to be a good year.
The above views are those of WarMachine_v1 and are not entirely representative of TheRealSOCOM.com & staff.